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Scattergories Lists, Letters and Rules

September 12, 2026

Scattergories runs on one thing: the letter. Everything else β€” the categories, the timer, the arguing β€” is scaffolding around a single random draw, and the rounds people remember are the ones where a brutal letter forced everybody to think sideways. Here are category lists you can use tonight, how the official letter die works, and the handful of rules worth agreeing on before the first roll.

How the letter roll works

The classic game uses a twenty-sided die with a letter on each face β€” which means six letters of the alphabet are deliberately missing. The ones left out are the hard ones (the likes of Q, U, V, X, Y and Z), because a round on Q is not a challenge, it is a stalemate. That single design decision tells you how to run a good round: difficulty should come from the categories, not from a letter nobody can answer.

If your die has gone missing β€” far and away the most common reason people look this up β€” a random letter draw does the same job, and it can pull from the whole alphabet when you want a punishing round. Draw it in front of everyone: the fairness of the letter is the fairness of the game.

Category lists you can use tonight

A good list mixes three kinds of category: easy anchors everyone can answer, specific ones that reward knowledge, and open ones where the funniest answer wins the table. Twelve per round is standard. Here is a ready-made set:

  • things in a kitchen
  • movie titles
  • something you fear
  • board games
  • items in a suitcase
  • reasons to be late
  • things that are cold
  • school subjects
  • cartoon characters
  • things you shout
  • found in a park
  • excuses for missing homework

For a second round, swap in categories that start arguments in a good way: things that are overrated, terrible gifts, things in a wizard's pocket. Mixing the concrete with the absurd is what stops a third round from feeling like homework.

House rules that settle every argument

Three disputes come up in every game, and each has a standard answer. Matching answers: if two players wrote the same thing, both score zero β€” this is the core scoring rule, and it is why the obvious answer is worth less than it looks. Proper nouns: fine for categories like movie titles or celebrities, but agree up front whether a city name counts for 'things in France'. Alliteration: multi-word answers where every word starts with the letter β€” purple pancakes β€” earn a bonus point under most house rules, which is a good addition because it rewards the players having the most fun.

The fourth rule is the one nobody writes down: the challenge. Any player can challenge an answer and the table votes. Agree before you start that the vote is final and no phones are allowed, or a three-minute round turns into a ten-minute trial.

Three variants worth trying

Two letters, one round: draw two and let players choose which to use for each category β€” easier, and much better with young children. Reverse Scattergories: the answer must end with the drawn letter instead of starting with it, which is far harder than it sounds and turns the whole game inside out. And the speed version: sixty seconds, six categories, nothing written down β€” you say your answer aloud and the first player to hesitate is out. All three run off the same single draw.

What letters are on the Scattergories die?

The standard die has twenty faces, so six letters are left out β€” the ones that would stall a round, such as Q, U, V, X, Y and Z. If you draw letters some other way, either mirror that exclusion or accept that a Q round will be very short and very funny.

How many categories should a round have?

Twelve, with a timer of about three minutes. For younger players cut to eight categories but keep the same timer β€” fewer categories in the same time makes a round feel generous instead of frantic.

What happens if two players write the same answer?

Both score nothing. That one rule is the entire strategy of the game: the safe answer everybody will think of is worth less than a slightly odd one nobody else will reach for.

Try it yourself